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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"><channel><docs>https://shiningsouth.com/mantisbt/</docs><link>https://shiningsouth.com/mantisbt/</link><description><![CDATA[MantisBT - Issues]]></description><title>MantisBT - Issues</title><image><title>MantisBT - Issues</title><url>https://shiningsouth.com/mantisbt/images/mantis_logo.png</url><link>https://shiningsouth.com/mantisbt/</link><description><![CDATA[MantisBT - Issues]]></description></image><language>en</language><category>All Projects</category><ttl>10</ttl><dc:language>en</dc:language><sy:updatePeriod>hourly</sy:updatePeriod><sy:updateFrequency>1</sy:updateFrequency><item><title>0000020: Some road tiles do not have correct minimaps in tno01</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=20</link><description><![CDATA[See Ammathvale: New Ammathtar: Ruins Gates]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Mon, 28 Apr 2025 13:40:31 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=20</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=20#bugnotes</comments></item><item><title>0000057: Update colors of text for the Welcome quest in conversations</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=57</link><description><![CDATA[Update the text in the quest conversations to be the gold quest color.]]></description><category>Quest</category><pubDate>Mon, 28 Apr 2025 13:40:23 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=57</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=57#bugnotes</comments></item><item><title>0000050: NPCs do not stay seated</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=50</link><description><![CDATA[NPCs that should always be seated get up after a while. They will return to being seated if you try to talk to them.]]></description><category>Creatures-NPCs</category><pubDate>Mon, 28 Apr 2025 13:40:06 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=50</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=50#bugnotes</comments></item><item><title>0000042: Add path crosser to the tileset.</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=42</link><description><![CDATA[Add paths to the tileset. Look at the Rural tileset for reuse of its tiles.]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Mon, 28 Apr 2025 13:39:50 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=42</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=42#bugnotes</comments></item><item><title>0000047: Add Bandit Leader, Supplier, and Watcher to the Bandit Cave</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=47</link><description><![CDATA[Add boos and min-bosses to the Bandit Cave.]]></description><category>Creatures-NPCs</category><pubDate>Mon, 28 Apr 2025 13:39:36 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=47</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=47#bugnotes</comments></item><item><title>0000022: Add Doomguide Gartan's Quest (Quest1_NA_8)</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=22</link><description><![CDATA[Add final quest for the New Amathtar Tomb.]]></description><category>Quest</category><pubDate>Mon, 28 Apr 2025 13:39:08 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=22</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=22#bugnotes</comments></item><item><title>0000059: Update Loot System DB tables</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=59</link><description><![CDATA[Update the Loot System to use improved tables for loot generation. Each creature can have up to 10 loot tables and the gold loot generation process is simplified.]]></description><category>Loot System</category><pubDate>Wed, 23 Apr 2025 14:58:05 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=59</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=59#bugnotes</comments></item><item><title>0000058: Replace the guards in Kelemvors Temple with more appropriate ones.</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=58</link><description><![CDATA[Replace the guards in Kelemvors Temple with more appropriate ones.]]></description><category>Creatures-NPCs</category><pubDate>Sun, 20 Apr 2025 13:14:02 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=58</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=58#bugnotes</comments></item><item><title>0000056: Add flame only torch placeable</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=56</link><description><![CDATA[Add the flame, light, and smoke as a placeable. Use the custom lighting system torches as a base. Need to update/create models and the 2da file.]]></description><category>Placeables</category><pubDate>Mon, 31 Mar 2025 02:30:44 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=56</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=56#bugnotes</comments></item><item><title>0000021: Add effects during resting</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=21</link><description><![CDATA[Add dimming and/or other effects when a PC rest.]]></description><category>Rest System</category><pubDate>Sun, 30 Mar 2025 15:27:02 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=21</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=21#bugnotes</comments></item><item><title>0000051: Add city gates 2x2 version to have grass outside</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=51</link><description><![CDATA[Add city gates 2x2 version to have grass outside]]></description><category>Tileset - tcn02 - Biocity</category><pubDate>Sun, 30 Mar 2025 15:23:26 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=51</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=51#bugnotes</comments></item><item><title>0000055: Add tile variants to the edges of grassy trees</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=55</link><description><![CDATA[Add tiles to have more variation in the edges of the grassy trees terrain]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Sun, 30 Mar 2025 15:23:00 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=55</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=55#bugnotes</comments></item><item><title>0000053: Update itp file, City Gate2 should read 3x2</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=53</link><description><![CDATA[Update itp file, City Gate2 should read 3x2]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Mon, 24 Mar 2025 03:44:21 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=53</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=53#bugnotes</comments></item><item><title>0000052: Road tiles over grass are at the wrong height</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=52</link><description><![CDATA[Tiles from ttr01 - Rural(shining south version) are used and they are not at the correct height.  New tiles should be added to the tileset with correct heights.]]></description><category>Tileset - tcn02 - Biocity</category><pubDate>Sun, 23 Mar 2025 17:04:01 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=52</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=52#bugnotes</comments></item><item><title>0000015: Update tileset to have a wide road on the edge of tiles.</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=15</link><description><![CDATA[Update tileset to have a wide road on the edge of tiles.]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Sun, 23 Mar 2025 16:15:21 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=15</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=15#bugnotes</comments></item><item><title>0000038: Add city tiles to tileset</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=38</link><description><![CDATA[Add city tiles from Biocity tileset (tcn02) for the purpose of seeing the city behind the walls. Also should be able to be used for other purposes.]]></description><category>Tileset - tno01 - Castle Exterior Rural</category><pubDate>Sun, 23 Mar 2025 16:15:08 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=38</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=38#bugnotes</comments></item><item><title>0000039: Add city tiles to tileset</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=39</link><description><![CDATA[Add city tiles from Biocity tileset (tcn02) for the purpose of seeing the city behind the walls. Also should be able to be used for other purposes.]]></description><category>Tileset - ttr01 - Rural</category><pubDate>Sun, 23 Mar 2025 16:13:02 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=39</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=39#bugnotes</comments></item><item><title>0000045: Add placeables to the spawn system</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=45</link><description><![CDATA[Add placeables to the spawn system to enable the spawning of chest, crates, barrels, etc. This should use the Loot System to add items to the placeable, if appropriate.]]></description><category>Spawn System</category><pubDate>Sun, 23 Mar 2025 12:19:00 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=45</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=45#bugnotes</comments></item><item><title>0000016: Add the Large phenotype back in</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=16</link><description><![CDATA[The Large phenotype was removed to simplify adding new custom content. It should be added back in now that CEP has been stripped out and new content is being added individually.]]></description><category>PCs</category><pubDate>Mon, 17 Mar 2025 12:59:10 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=16</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=16#bugnotes</comments></item><item><title>0000017: Heads for PCs</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=17</link><description><![CDATA[Add new heads for PCs. The large phenotype should be added first.]]></description><category>PCs</category><pubDate>Mon, 17 Mar 2025 12:59:04 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=17</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=17#bugnotes</comments></item><item><title>0000012: Add Customize Character Override Hak(CCOH)</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=12</link><description><![CDATA[Add the Customize Character Override Hak to the server. &lt;br /&gt;
&lt;a href=&quot;https://neverwintervault.org/project/nwnee/hakpak/original-hakpak/customize-character-override-hak-extended-edition-ccohee&quot; rel=&quot;noopener&quot;&gt;https://neverwintervault.org/project/nwnee/hakpak/original-hakpak/customize-character-override-hak-extended-edition-ccohee&lt;/a&gt;]]></description><category>PCs</category><pubDate>Mon, 17 Mar 2025 12:58:56 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=12</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=12#bugnotes</comments></item><item><title>0000010: Add more items to merchants in New Ammathtar</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=10</link><description><![CDATA[Add low-end magic items to either an existing merchant or a new one.]]></description><category>Store</category><pubDate>Mon, 17 Mar 2025 12:58:26 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=10</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=10#bugnotes</comments></item><item><title>0000023: Add more loot to creatures in the New Ammathtar Tomb</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=23</link><description><![CDATA[Add more loot to creatures in the New Ammathtar Tomb]]></description><category>Loot</category><pubDate>Mon, 17 Mar 2025 12:58:18 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=23</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=23#bugnotes</comments></item><item><title>0000009: Undead in the New Ammathtar Crypts need more Loot types</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=9</link><description><![CDATA[The undead need more variety of loot. inn areas New Ammathtar: Crypt andNew Ammathtar: Crypt, Lower Level]]></description><category>Creatures-NPCs</category><pubDate>Mon, 17 Mar 2025 12:57:49 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=9</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=9#bugnotes</comments></item><item><title>0000036: Add more loot to Lluirwood Bandits</title><author></author><link>https://shiningsouth.com/mantisbt/view.php?id=36</link><description><![CDATA[Add new loot to the bandits, including special items.]]></description><category>Loot</category><pubDate>Mon, 17 Mar 2025 12:57:35 -0400</pubDate><guid>https://shiningsouth.com/mantisbt/view.php?id=36</guid><comments>https://shiningsouth.com/mantisbt/view.php?id=36#bugnotes</comments></item></channel></rss>
