This version updates the Spawn, Loot, Atlas and Merchant systems and a few scripts.
- Content
- NPCs:
- Added merchant to Traders’ Way: Delzimmer – Trader Fasuro (ss_merch_fasuro).
- NPCs:
- Systems
- Spawn System:
- Added the option to colorize the Creatures name OnSpawn.
- Loot System:
- Empty corpses now clean themselves up after being looted.
- Atlas system:
- Removed the auto-explore option from areas. Just use a single trigger instead.
- Added ATLAS_ triggers for the system. Example: ATLAS_areatag#
- Added ss_atlas_trg script for the trigger.
- Set local variables on the triggers:
- TotalTriggers: Total number of triggers in the area.
- XPTrigger: Experince reward for exploring the trigger.
- XPArea: Experience for exploring all of the tags.
- – For each trigger explored:
- XP is awarded.
- Trigger is saved to the atlas as explored.
- Cumulative Exploration Experience is recorded to the atlas.
- After all triggers in an area are explored:
- XP is awarded.
- Area is saved to the atlas as explored.
- Cumulative Exploration Experience is recorded to the atlas.
- Update the total number of areas explored.
- The area is explored for the PC.
- Merchant System:
- Added scripts for the system. It is a wrapper and placeholders that will allow easy additions as the system is developed.
- Communication:
- Added color to messages.
- Scripts
- New Scripts:
- ss_atlas_trg: OnEnter script for Atlas system trigger.
- Updated Scripts(custom):
- ss_inc_atlas: Added functions for the Atlas System.
- ss_inc_newpc: Removed. Moved all functions to ss_inc_pc.
- ss_inc_pc: removed include file ss_inc and added it to ss_inc_atlas.
- color_inc: changed name to ss_inc_colors and added it to ss_inc.
- New Scripts:
- Spawn System: