WorldMap

Server Version v00.09

News: Added NWNX for database functionality. Started removal of CEP and various updates.

  • Content
    • Areas
      • Added local string variables via script to the module for each area on load. ex: area1, area2, etc.
      • Added local string variable to each area for its ID. Variable name is Area_ID.
    • Custom Content
      • Haks
        • Removed cep2_ext_tiles.hak, cep2_ext_tilesee.hak, cep2_add_tiles1, cep2_add_tiles2, cep2_add_tiles3, cep2_add_tiles4, cep2_add_skies, cep2_add_phenos1, cep2_add_phenos2, cep2_add_phenos3, cep2_add_phenos4
        • Added ss_tiles_02
    • Database
      • Moved date and time functions to MySQL/NWNX from builtin DB.
    • Systems
      • New PC Setup
        • Added cleaning of effects, wings, tails, phenotypes.
        • Updated to remove any bags/containers from new PCs.
      • Spawn System
        • Updated to use MySQL database for spawn tables.
      • Loot System
        • Updated to use MySQL database for loot tables.
        • Updated to remove any bags/containers from new corpses.
      • Rest System
        • Changed OnRest to requiring Rest = 1 on an area to allow for resting without a rest item. Resting is still time based in these areas, but doesn’t need campfire, etc to rest.
    • Conversations
      • nw_g_fam – Updated standard familiar conversation to removing the healing script.

Server Version 0.30.00

This update includes additional portraits, a couple of new areas, new deer models, small changes to the rest system, and a few other things. Also added a bug tracker to

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