News: Added NWNX for database functionality. Started removal of CEP and various updates.
- Content
- Areas
- Added local string variables via script to the module for each area on load. ex: area1, area2, etc.
- Added local string variable to each area for its ID. Variable name is Area_ID.
- Custom Content
- Haks
- Removed cep2_ext_tiles.hak, cep2_ext_tilesee.hak, cep2_add_tiles1, cep2_add_tiles2, cep2_add_tiles3, cep2_add_tiles4, cep2_add_skies, cep2_add_phenos1, cep2_add_phenos2, cep2_add_phenos3, cep2_add_phenos4
- Added ss_tiles_02
- Haks
- Database
- Moved date and time functions to MySQL/NWNX from builtin DB.
- Systems
- New PC Setup
- Added cleaning of effects, wings, tails, phenotypes.
- Updated to remove any bags/containers from new PCs.
- Spawn System
- Updated to use MySQL database for spawn tables.
- Loot System
- Updated to use MySQL database for loot tables.
- Updated to remove any bags/containers from new corpses.
- Rest System
- Changed OnRest to requiring Rest = 1 on an area to allow for resting without a rest item. Resting is still time based in these areas, but doesn’t need campfire, etc to rest.
- New PC Setup
- Conversations
- nw_g_fam – Updated standard familiar conversation to removing the healing script.
- Areas