WorldMap

Server Version v00.11

Updated areas from Delzimmer to be used in New Ammathtar, Systems updated and the database as well.

  • Content
    • Areas
      • Moved Nomads Rest to New Ammathtar
      • Moved Britebottle’s Elixirs to New Ammathtar
      • Moved Gen’s Leather Goods to New Ammathtar
      • Moved Plate and Chain to New Ammathtar
      • Moved weapons to New Ammathtar
      • Moved jewelry to New Ammathtar
      • Moved scrolls and wands to New Ammathtar
      • Added New Ammathtar areas: The Maidens Gate, Market Square, Traders Gate, Ruins Gate, Old Gate, Cemetery, Ammathtar
      • Updated Nomad’s Rest layout
      • New Ammathtar Crypt
    • Custom Content
      • Haks
        • Removed the SS tileset haks and added CEP tilesets back in. Too much time and effort necessary to compile my own versions. Will just do adds/changes in a top hak of my own. (This was reversed later)
  • Database
    • Added tables for areas and servers. Areas gets populated from in-game data from OnModuleLoad. Servers is used for setting the server to restart.
  • Systems
    • Server-wide events
      • OnHeartbeat
        • Added Server Maintenance. Server HB script is now on start_area
    • Spawn System
      • Moved all data to the DB for the spawnpoints. Spawn setup for the area now adds the data to the spawnpoints when it is first entered by a PC instead of checking the DB everytime it needs the info.
      • Added the caching of DB calls for the contents of the spawn tables to the spawn controller. This is checked first before a call goes to the DB. It builds the data in a pseudo array: spawn_rarity_table.spawn3.subtable2.spawn1.creature_resref
    • Loot System
      • Changed gold drop random range to include 0(zero).
      • Added the caching of DB calls for the contents of the loot tables to the loot
      • waypoint. This is created at the location of the first creature to get loot. This is checked first before a call goes to the DB. It builds the data in a pseudo array: loot_rarity_table.item_table2.item_table1.item_resref
  • Scripts
    • Updated Scripts(custom)
      • Updated include files to cascade better.
      • Renamed ss_inc_atlas to ss_inc_area. Will migrate area based functions there.
      • Added data caching to reduce database queries in the loot and spawn systems.

Server Version 0.30.00

This update includes additional portraits, a couple of new areas, new deer models, small changes to the rest system, and a few other things. Also added a bug tracker to

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