WorldMap

Server Version v00.26

Updates to multiple areas, NPCs, and quests. Also updated some haks and 2da files.

  • Content
    • Areas
      • Expanded the first level of the New Ammathtar Crypt. (0.25.02)
      • New Amathtar: Ruins Gate – Added content: NPCs, areas, lighting (0.25.03)
      • Travelers Provisions – Shop added to the Ruins Gate district of New Ammathtar (0.25.03)
      • The Luminous Tabard – Inn added to the Ruins Gate district of New Ammathtar (0.25.03)
      • Added some lights to Market Square in New Ammathtar. (0.25.04)
      • Added some missing doors to the Ruins Gate district. (0.25.05)
      • Updated the areas of the Luiren Trade Way. (0.25.06)
      • Added area: Lluirwood Forest: Goblin Woods. (0.25.06)
    • NPCs
      • Added residents to the Ruins Gate in New Ammathtar (0.25.04)
      • Added NPCs to the Luminous Tabard. (0.25.05)
      • Added NPCs to Oakfoot Farm. (0.25.06)
    • Creatures
      • Added models for more undead, goblins, orcs, and an ettin. Not all are in game yet though. (0.25.05)
    • Quests
      • ‘Investigate the Old Sewers'(NA_4): Updated quest to lead to Caretaker Denar to complete. (0.25.02)
      • ‘Problems in the Cemetery'(NA_5): Now requires level 4 to progress. (0.25.04)
      • Added ‘Goblin Raiders’ quest(NA_12). (0.25.06)
      • Added ‘Goblin Scouts’ quest(LW_1). (0.25.06)
    • Custom Content
      • Haks
        • Added missing minimap files for tileset tdc01 to ss_tileset_01.hak (0.25.02)
        • Added update to Crypt tileset. (0.25.05)
        • Added models to the creatures hak and updated the appearance.2da. (0.25.05)
      • 2da files
        • placeables.2da – added placeables
        • appearance.2da – added a few creatures
      • TLK
        • Added a few entries to the ss tlk file for toolset area visual presets. (0.25.05)
  • Database
    • Updated table name from ‘players’ to ‘pc_players’ to better manage all player/pc related tables. (0.25.04)
  • Systems
    • Spawn System
      • Update NPC Time of Day movements (0.25.03)
  • Scripts
    • Updated Scripts(custom):
      • ss_inc_spawn – Updated function: NPCLocationSystem() (0.25.03)
      • ss_door_close – Updated to use only 1 script for all doors. The door will now check if there is a PC close by before closing. Removed the scripts for npc only doors and day/night doors, their functionality is now in this script. (0.25.05)
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