WorldMap

Server Version v00.27

First update of 2025. New areas, quests, loadscreens, and some new creatures and models.

  • Content
    • Areas
      • Added ‘Lluirwood Forest: Goblin Caves’. (0.26.01)
      • Added ‘Lluirwood Forest: Goblin Caves, Lower’. (0.26.01)
      • Added loadscreens for most areas. (0.26.02)
    • Creatures
      • Added models for hobgoblins from Q. (0.26.02)
      • Updated the NPCMovementSystem so that creatures/NPCs will return to their spawn point if they moved away from it. This usually only occurs when they enter combat or chase a PC. If they entered combat they will rest when returning to their spawn point. (0.26.02)
    • Quests
      • Added ‘Welcome to the Shining South’ quest(SS_1). (0.26.01)
      • Added ‘Goblin Shaman’ quest(LW_2). (0.26.01)
      • Added ‘The Lluirwood Goblin Caves’ quest(LW_3). (0.26.01)
      • Added chooseable rewards as a possiblity for quests. (0.26.02)
      • Added ‘Intact Skulls for Priestess Delei’ quest(NA_13). (0.26.03)
    • Custom Content
      • Haks
        • Added files to loadscreens hak. (0.26.02)
        • Added small and medium misc 2/3 icons/items from CEP 2 (0.26.03)
      • 2da files
        • Updated loadscreens.2da (0.26.02)
        • Updated baseitems.2da (0.26.03)
  • Systems
    • Server-wide events
      • OnModuleLoad
        • Added quest setup for Lluirwood region quests. (0.26.01)
      • OnHeartbeat
        • Added scheduled server restarts. Currently set to 2am PST. (0.26.03)
    • Quest System
      • Added quest option for repeatable quests. Currently for bringing the NPC set number of items. (0.26.03)
    • XP System
      • Added check for XP modifier per PC. This is for if/when powerful races, classes, etc are added(Drow, Duegar, etc). Not planned yet, but it was an easy addition to the system. (0.26.03)
    • Spawn System
      • Added the ability for areas to spawn additional areas. This allows for a group of areas to be spawned at once, for example a city and its shops. (0.26.01)
    • Updated Scripts(custom)
      • ss_inc_spawn
        • Changed name of NPCLocationSystem() to NPCMovementSystem(). (0.26.02)
        • Added the functionality of returning an aggro’d NPC to their spawn point. (0.26.02)
        • Added a ForceRest() if the NPC was in combat once they return to spawn point. (0.26.02)
  • Items
    • Weapons
      • Added ‘Goblinbane’ weapons as a quest reward(LW_3). (0.26.02)

Website Launch

The website and forums are now live! All of the server updates have been added to the website and the forums have been moved from ProBoards to phpBB. Content still

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