WorldMap

Server Version v00.27

First update of 2025. New areas, quests, loadscreens, and some new creatures and models.

  • Content
    • Areas
      • Added ‘Lluirwood Forest: Goblin Caves’. (0.26.01)
      • Added ‘Lluirwood Forest: Goblin Caves, Lower’. (0.26.01)
      • Added loadscreens for most areas. (0.26.02)
    • Creatures
      • Added models for hobgoblins from Q. (0.26.02)
      • Updated the NPCMovementSystem so that creatures/NPCs will return to their spawn point if they moved away from it. This usually only occurs when they enter combat or chase a PC. If they entered combat they will rest when returning to their spawn point. (0.26.02)
    • Quests
      • Added ‘Welcome to the Shining South’ quest(SS_1). (0.26.01)
      • Added ‘Goblin Shaman’ quest(LW_2). (0.26.01)
      • Added ‘The Lluirwood Goblin Caves’ quest(LW_3). (0.26.01)
      • Added chooseable rewards as a possiblity for quests. (0.26.02)
      • Added ‘Intact Skulls for Priestess Delei’ quest(NA_13). (0.26.03)
    • Custom Content
      • Haks
        • Added files to loadscreens hak. (0.26.02)
        • Added small and medium misc 2/3 icons/items from CEP 2 (0.26.03)
      • 2da files
        • Updated loadscreens.2da (0.26.02)
        • Updated baseitems.2da (0.26.03)
  • Systems
    • Server-wide events
      • OnModuleLoad
        • Added quest setup for Lluirwood region quests. (0.26.01)
      • OnHeartbeat
        • Added scheduled server restarts. Currently set to 2am PST. (0.26.03)
    • Quest System
      • Added quest option for repeatable quests. Currently for bringing the NPC set number of items. (0.26.03)
    • XP System
      • Added check for XP modifier per PC. This is for if/when powerful races, classes, etc are added(Drow, Duegar, etc). Not planned yet, but it was an easy addition to the system. (0.26.03)
    • Spawn System
      • Added the ability for areas to spawn additional areas. This allows for a group of areas to be spawned at once, for example a city and its shops. (0.26.01)
    • Updated Scripts(custom)
      • ss_inc_spawn
        • Changed name of NPCLocationSystem() to NPCMovementSystem(). (0.26.02)
        • Added the functionality of returning an aggro’d NPC to their spawn point. (0.26.02)
        • Added a ForceRest() if the NPC was in combat once they return to spawn point. (0.26.02)
  • Items
    • Weapons
      • Added ‘Goblinbane’ weapons as a quest reward(LW_3). (0.26.02)

Server Version 0.30.00

This update includes additional portraits, a couple of new areas, new deer models, small changes to the rest system, and a few other things. Also added a bug tracker to

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